Do you want to make a money-making game app? All you need is a passion, a strategy, and the appropriate technology. Learn how to build a gaming app with us as we take you through.
Recognize your abilities and limitations.
There’s a lot that goes into game development. Research, programming, graphic design, sound design, music composition, marketing, and much more are all part of the job. Knowing what skills you (or your company) possess will assist you in developing concepts that are based on your strengths.
Maybe you’re a fantastic coder, but not so much an artist. All this cannot stop you from building your own gaming app. You can concentrate on the game mechanics while maintaining a minimalist aesthetic. Perhaps you’re a fantastic visual designer but a terrible programmer. You can select a game engine that will handle the majority of the coding while you focus on the art design.
Carry out market research
The first step is to gain a sense of the market. Studying and playing successful apps will provide you with a wealth of information about the market. The more time you spend studying popular apps, the better picture you’ll have of their common characteristics and user appeal. Keep in mind that the ranking and stability of an app are important factors in its success.
- The demographics of gamers have shifted. The normal adolescent boy is no longer the typical gamer. Almost every demographic in society now participates in gaming. The average age of a mobile player is 36. Females account for 51% of the population, while males account for 49%. Between the ages of 35 and 50, one-third of all mobile gamers are.
- The most popular game category is casual games (such as Candy Crush and Angry Birds). These are games that can be downloaded quickly, are simple to understand and play, and can be played in small bursts throughout the day. The second most popular genre is first-person shooters (for example, Overwatch and Destiny). Role-playing games (e.g., The Elder Scrolls, Final Fantasy) are ranked third, followed by Battle Royale games (e.g., Fortnite, PUBG), Massive Multiplayer Online RPGs (e.g., World of Warcraft, The Elder Scrolls Online), and Multiplayer Battle Arena games (e.g., World of Warcraft, The Elder Scrolls Online) (i.e DOTA 2, League of Legends)
Come up with innovative ideas
To come up with concepts that will keep players involved, brainstorm with your team or with others. Use your market research to find out what’s hot and what’s not. Consider how you can meet market demand while also creating a game that is distinctive and memorable.
- Expert advice should always be trusted. Be willing to keep improvising and revising your own ideas until they’ve reached their pinnacle.
- Focus on creating apps that are entertaining, intuitive, engaging, addictive, and have good graphics and music. Remove any program with fewer than the aforementioned characteristics.
- Stick to low-risk, high-probability apps that appeal to a larger audience, ranging from teenagers to adults.
- Some of the best apps are a reimagining of an old concept with a fresh perspective.
- Consider a plot for your game. Characters, twists, goals, and prizes can all help to improve the game-play experience.
Choose a monetization strategy.
If you’re going to devote time and resources to creating a game, you’ll almost certainly want to profit from it. Developers can now earn money from the apps they create in a variety of ways. You can employ one or a mix of the monetization policies listed below.
This option allows users to download a free program, but it contains in-game advertisements. You get compensated as a developer every time an ad is tapped or viewed. The disadvantage is that many players find it irritating and distracting. As a result, several app developers now allow players to buy an ad-free version of their game.
This concept also enables players to get a free basic edition of the software. A demo or trial version, or a version with limited capabilities, may be available for free. After then, the player has the option of paying to access the full version of the game.
This model lets users download the game’s base edition for free, but then pay for additional features and content. This might include things like power-ups, new characters, new clothes, and so on.
Players must pay a one-time price before downloading the game with this option.
It’s time to put your ideas down on paper. Make a design document with all of the ideas you wish to incorporate into the game. A design document contains everything your team needs to know about the game, including an explanation of the game mechanics, goals and rewards, characters and bios, concept art, level designs, and anything else.
Choose a platform for your game app to be published on.
In the mobile game industry, there are two primary markets: Android with the Google Play Store and iOS (iPhone/iPad) with the App Store. Both have advantages and disadvantages. You’ll need to choose a platform for your game’s release. You can also publish your game on both platforms, but this will incur additional fees and resources.
- The developer charge for the iOS App Store is $99 per year. There is a one-time $25 developer fee in the Google Play Store. Both platforms take a 30% cut of income generated by app purchases.
- Apps submitted to the Google Play Store on Android are subjected to a much less stringent approval process. App approval for the iOS App Store is substantially more difficult, but the App Store is much better at providing feedback to developers when their apps aren’t accepted.
- The iOS App Store does a better job of promoting new games and apps, but both platforms have a lot of competition, so developers must be innovative to stand out.
- Android users are more accustomed to free apps, whilst iOS users are more accustomed to paying for apps.
- A keyword search model is used in the iOS App Store. This necessitates the submission of a list of keywords that people must type in order to find your app. The Google Play Store search does not use keywords; instead, it compares the app title, description, and other factors.
Select the appropriate technology for your app’s development.
You’ll need to discover the necessary technology and tools to construct your app once you’ve planned out your game idea and picked a platform. Apple’s iOS and Google’s Android both have their own programming languages. As a result, some of your options may be influenced by the platform on which you want to release your game. You may need to decide on the game engine or middleware you’ll need to create your game, as well as the graphics and sound tools you’ll employ.
- Java is the primary programming language for Android games. Swift is the native programming language for iOS apps.
- The official integrated development studio for producing Android apps is Android Studio. Apps for iOS are created using Xcode on the Mac.
- Many games are made with game engines, which can combine all of your game’s assets and code, as well as publish different versions of your game on different platforms. Unity, Cocos, and Unreal Engine are some of the most popular game engines for mobile games.
- All games, including those that are primarily 3D, will require 2D visual creation software (for the title screen, menus, HUD, pop-ups, etc). 2D raster-based graphics can be created with Photoshop or GIMP, while 2D vector graphics can be created with Adobe Illustrator or Inkscape.
- 3D modeling software is required for games that employ 3D visuals. Maya, 3DS Max, and Blender 3D are three 3D modeling systems.
- You’ll also need a digital audio workstation program (DAW) to create and record sound, as well as an audio interface to connect microphones, keyboards, and other instruments to your computer, in addition to graphical software. Adobe Audition, Cubase, Reaper, Pro Tools, FL Studio, and Ableton Live are examples of digital audio workstations.
Create a working prototype for your game.
Building a great gaming app involves keeping your prototype as simple as possible. It does not have to look perfect. Making it look perfect is a continuous process that involves the knowledge of version control.
It only has to be a simplified version of your game that demonstrates that you have a feasible concept. This can be used to validate your concepts, get investors, and hire a crew.